Entry Point (by Michaelx2)

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Entry Point (by Michaelx2)
A great Heist Game.
Protagonist(s): The Freelancer
Genre(s): FPS
Platform(s): PC
Xbox
Date Created: 4/14/2017
Release Date: 4/14/2017
Creator(s): Cishshato
Score: 72%


Entry Point is a Roblox FPS game created by Cishshato on April 14, 2017 and released on the same day. Prior to April, 2017, it was just a prototype game in 2015. In this game, you take role of a criminal who joins a criminal organization.

Plot[edit | edit source]

  1. The game's lore is about two criminal organizations having a civil war, and the player was hired to join one of them.
  2. Though in a plot twist the player joins the enemy faction.
  3. The story is short and ends abruptly.

Gameplay[edit | edit source]

  1. The game is semi-realistic, it's about infiltration.
  2. You can take about 2 classes, though in reality you can have all 4.
  3. You can spend money on weapons and attachments.
  4. If you die, you get no second chances

Music/Sounds[edit | edit source]

  1. The music is action and upbeat, and the sound effects fit the theme.

Graphics[edit | edit source]

  1. All of the graphics in the game blend very well, and look nice and simple. The assets are original. While the S97's mesh was taken from Battlefield 4.

Bad Qualities[edit | edit source]

  1. False Advertising: In one of the old thumbnails, Rose is wearing a different outfit that's not seen in the final game. And while it said "take down banks, break into blacksites, and target multi-millionaires", this is stated below, Some contain spoilers.
    1. There is only one blacksite in the game. And that's the mission with the same name.
    2. There's only one multi-millionaire which is Ryan Ross who only appear in The Financier.
    3. While it said Halycon is hiring, this later reveals The Freelancer joins Phoenix.
    4. Despite Sparrow's model being shown, she is only seen in Sunset, and she doesn't even have blue hair. Which was a waste of resources and a character. This also makes Sparrow a filler character.
    5. While it's stated to be a heist game, it has little to do with heist-related stuff, and the closest it gets to being heist-related would be The Deposit, The Withdrawal, The Freelancer (first part), The Setup, The Lockup and The Score. While others have nothing to do with robberies.
      1. As stated above while it said "take down banks" There's only three banks.
    6. The first game literation had a different approach.
  2. The game suffers a lot of problems:
    1. You don't take any fall damage regardless of how high you fall from. Unlike how Notoriety managed to do that.
    2. NPCs will ignore your hair and shades when wearing a disguise.
    3. While it's for balancing reasons certain equipment are for a specific class, though realistically anyone can hack, lockpick and disable sensors.
    4. For the guns, some weapons can't accept certain attachments the Raven (Desert Eagle) can't have a suppressor in real life. While for other pistols you need a threaded barrel for a suppressor.
    5. Why you need combat mastery to hold up the elite guards in Concept, if you can instead hostage from the back.
      1. Speaking about hostages, when you hostage a guard, they just run to the exit and didn't bother picking up a weapon on the floor. Reservoir Dogs (2006) managed to add that.
      2. As for the elite operatives in Black Dusk, by their name, they can be held up anywhere, despite their training. If you can instead hostage them from the back.
    6. There are lots of useless features:
      1. Once the player has bought everything (all weapons and modifications), money becomes useless.
      2. Some items are useless, like crowbar and proximity mine.
  3. Lack of accessory shop.
  4. Banned players can't play Concept or Killhouse and are unable to access extras

Comments[edit | edit source]

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